Author : Xiaohan Feng 1 and Makoto Murakami 2
Affiliation : Toyo University,
Country : Japan
Category : Multimedia, Computer Graphics & Animation
Volume, Issue, Month, Year : 12, 5, October, 2021
Abstract :
The information explosion makes it easier to ignore information that requires social attention, and news games can make that information stand out. There is also considerable research that shows that people are more likely to remember narrative content. Virtual environments can also increase the amount of information a person can recall. If these elements are blended together, it may help people remember important information. This research aims to provide directional results for researchers interested in combining VR and narrative, enumerating the advantages and limitations of using text or non-text plot prompts in news games. It also provides hints for the use of virtual environments as learning platforms in news games. The research method is to first derive a theoretical derivation, then create a sample of news games, and then compare the experimental data of the sample to prove the theory. The research compares the survey data of a VR game that presents a story
Keyword : Virtual reality, multimedia, news games, narratology, interactive
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